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K-12 Esports Provider Certification
Unit 1 - Introduction
What You Can Expect From Completing this Certification (3:17)
Your Instructor - Coach Alne (4:12)
History of the VEF & EEN (4:04)
Unit 2 - What is Esports?
What is Esports? (5:11)
Esports By The Numbers (2:02)
Opportunities In Esports (7:11)
How do you write it?
Unit 3 - Why School Esports Matters
Video Game Popularity in High School & Middle School (3:25)
Activity - What is your earliest memory of video games?
Inclusion (4:21)
Engagement (3:19)
Opening Opportunities (3:46)
Resources
Unit 4 - HSEL & MSEL
HSEL Next Gen Docuseries Trailer (3:01)
Understand how High School Esports Work
Generation Esports, HSEL, and MSEL
Unit 5 - Establishing a Club
Find the Sponsor/Coach (3:59)
Funding & Budgeting (3:48)
Marketing the Club (4:00)
Form Rosters (2:43)
Getting IT Involved (2:19)
Competing (4:41)
Opportunities (3:46)
Activity - Test Your Aim
Unit 6 - Presenting to K-12 Schools
Targeting The Decision Makers (3:04)
Opening The Conversation (2:52)
Pitching Esports (5:50)
Getting to Yes on Esports to Get Yes on Equipment Upsells (2:22)
Unit 7 - How To Handle Common Objections
The Four P's of Esports (5:11)
Budget Concerns (6:24)
Distraction from Education (4:27)
Violence in Video Games (4:36)
Screen Time Concerns (4:08)
Resources for Grants and Studies
Unit 8 - Hardware Requirements & Recommendations
Space Planning Considerations (3:06)
Consoles vs PCs (2:35)
PC Specifications (5:34)
The Competitive Advantage Better Hardware Offers (10:28)
Game Specs Reference Sheet
Building Esports Solutions - D&H Distributing (7:02)
Unit 9 - Conclusion
Thank you for taking this course (1:24)
Support our non-profit charity. (3:58)
AimLab Training
Evaluation
Last steps
What You Can Expect From Completing this Certification
When we refer to High Schools, we also mean Middle Schools.
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